Messaging

This section highlights the steps you need to follow to begin integrating chat messaging into your products

The message payload is always the same regardless of which Development Kit the user is using. Users also have a choice on what type of message they want to send.‌

‌Description

Name

Data Type

Description

Attributes

messageId

String

The id of this message

​Content

parentId

String

The messageId of the parent of this message

​Content

childrenNumber

int

The number of messages with parentId of this message

​Content

channelId

String

The name of the channel this message was created in

​Content

userId

String

The name of the user this message was created by

​Content

type

String

The message type

enum*: text custom image file

tags

AmityTags

The message tags

​Content

data

AmityMessageData

The message data (any text will be stored in text key)

text: Text message

isDeleted

bool

The message has been marked as deleted

​Content

channelSegment

int

The sequence number of a message in channel

​Content

createdAt

DateTime

The date/time the message was created at

​Content

updatedAt

DateTime

The date/time the message was updated at

​Content

editedAt

DateTime

The date/time the message was edited at

​Content

flagCount

int

The number of users that have flagged this message

​Content

reactions

AmityReactionMap

The reaction data (stored as a reactionName and counter key/value pair)

Example: { like: 1, dislike: 2 }

reactionsCount

int

The total number of reactions on this message

​Content

myReactions

List<string>

A list of user's reactions on this message

​Content

Messages are JSON content containers that can have up to 20,000 characters or can weigh up to 100KB for custom messages. They will be synchronized among all channel users in real-time. If a message requires larger binary data (such as when sending files), we recommend uploading the data to another cloud storage service, such as AWS S3, and store the URL to the content in the message data.

In addition to the JSON message type, the SDK also provides support for common text and image message types. These additional types are built on top of the standard JSON message layer.

In case of image messages, the SDK freely provides a cloud storage service that will process and store all images uploaded: you don't need to set up and manage a separate cloud storage service for this common case.

All messaging methods are contained in a AmityMessageRepository class. Before calling any messaging methods, you must ensure to first instantiate a repository instance using the AmityChatClient instance you created on setup.

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